A downloadable slice-of-life RPG

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Turn

A slice of life, rural shapeshifters roleplaying game for 3-5 players.

Showoff

Interesting characters at first glance and beyond. The Showoff by John W. Sheldon

Turn is a slice-of-life, rural supernatural tabletop roleplaying game for three to six people. Players are shapeshifters in a small, rural town--able to turn into animals like raccoons, cougars, and bears. They must balance their human lives and habits with their beast lives and instincts, while pursuing acceptance and community with other shifters - and with the mundane humans and beasts that populate the town. 

Beasts communing

Shapeshifters can comfort each other. Beasts communing by Cecilia Ferri.

Players and the Town Manager build their town together using a unique town building system, and create the characters who populate it and the wilderness around it. Turn uses the Script Change toolbox to support player comfort and consent, and explores themes of identity, community, self care, and otherness.

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If you are a marginalized creator or an organization that supports marginalized individuals and unable to afford a copy of Turn, submit to the community copy marginalized individual form here and if a hard copy is available we will send one to you. PDF community copies are available using the rewards option below - if there are none left, feel free to tag @ThoughtyGames on Twitter or comment here on itchio so we can update the form!

Hard copies of Turn are at IndiePressRevolution!


Find Script Change at thoughty.itch.io/script-change or briebeau.com/scriptchange.

Purchase

Get this slice-of-life RPG and 16 more for $90.00 USD
View bundle
Buy Now$20.00 USD or more

In order to download this slice-of-life RPG you must purchase it at or above the minimum price of $20 USD. You will get access to the following files:

Turn_Struggles.pdf 30 kB
Turn_TownManager.pdf 40 kB
Turn_TownSheet.pdf 36 kB
TurnCharacterSheets0.3.1.pdf 203 kB
Turn_06nov2021.pdf 11 MB

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Development log

Comments

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I've just figured out game reviews aren't visible by using ratings so, here goes a review!

"Turn" is a finely-tuned engine for producing engaging, powerful personalised storytelling and The Feels.  It begins with collaboratively building the small town your game will be set in alongside the PCs and NPCs who will populate it.

It features character archetypes with their own frameworks for character generation, partly to ensure those stories have mechanics and pacing that fits their contexts.  (It's not using PBTA, but there are similarities if that helps ground things for anybody.)

As an example that has stuck with me ever since I ran into it, one of those archetypes has a prompt for generating NPCs which says "Who used to be proud of you?"

Ow.  OW.

Working backwards, if you're a fan of "Night in the Woods," then it feels like "Turn"'s approach to town generation could easily have built Possum Springs and its NPCs - although NITW has nothing to do with the themes of shapeshifting and identity baked into "Turn."

Anyway, if you're remotely interested, listening to two episodes of the Roll Out! podcast playing two sessions with the game's creators will tell you what you need to know faster and better than I ever could.  (And they're just entertaining in themselves.)

Town and character generation is here: https://rolloutpodcast.libsyn.com/turn-cauldron-springs-town-character-creation?...

The first session of play, "Lodging complaints on Founder's Day" is here: https://rolloutpodcast.libsyn.com/turn-lodging-complaints-on-founders-day

It's original, interesting work that provides tools for storytelling and characters we rarely ever see in popular culture, particularly in RPGs.  Strongly recommended.

(+1)

Thank you SO MUCH! This is amazing!